I’ve just presented my graduation work on the physical induction of emotions and an implementation for entertainment on the IFIP Entertainment Computing Symposium.
The presentation can be downloaded at http://www.rockabit.com/downloads/IFIP_ECS_2008.ppt.
The paper can be downloaded in PDF format here:
full version (16 pages)
short version (8 pages)
Here’s some small experiments I did in ActionScript 3 with particles in combination with perlin noise determining how they move.
In all cases it’s a bunch of particles placed in a circle, each one having its position linked to a randomly chosen pixel in a scrolling perlin noise filled bitmap. The third example has only a few particles and interconnects them with a curve, creating a moving type of amorphous blob.
Edit: I’ve added a small motion blur effect to the globule to make it a little bit more interesting, visually.