Archive
An iris is a beautiful thing
For a while now I have wanted to render out an iris in code alone, so I have now finally started experimenting in that direction.
I must say I am not unhappy with the results sofar, especially since I have stumbled onto some nice byproducts along the way
I love particles
This little diddy was inspired by Ralph Hauert’s beautiful Bloom animation.
Try moving your mouse and clicking every once in a while
L-systems revisited
I sat down again to update my ActionScript L-system renderer so that it can use multiple rules and new characters.
Next, I fiddled around a bit with axioms, rules and angles and came up with some pretty cool new curves (if I may say so myself). Check them out below.
I’ve also added the renderer application, if you run it you can play around with the curves (controls are listed at the bottom of the app). If it is too slow, please decrease the number of iterations or resize the window to be smaller.
ShameStation’s Bright future
In the last weekend of November, we attended the STRP festival with the ShameStation. That was a lot of fun and we were pretty popular, with curious people coming to see what this ‘game’ was. During these four days of fun we were also spotted by Bright, who immediately wanted us on the BrightLive festival. It seems that the star of the ShameStation is on the rise
Here’s two videos showing the ShameStation in action on STRP festival:
ShameStation on STRP
Bright’s compilation video of STRP festival





