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	<title>Comments for rockabit</title>
	<atom:link href="http://www.rockabit.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockabit.com</link>
	<description>personal blog and portfolio website</description>
	<lastBuildDate>Mon, 12 Dec 2011 16:40:01 -0600</lastBuildDate>
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		<title>Comment on Wireless (S)NES Controller for Wii by Jay</title>
		<link>http://www.rockabit.com/2007/12/09/wireless-snes-controller-for-wii/comment-page-1/#comment-2025</link>
		<dc:creator>Jay</dc:creator>
		<pubDate>Mon, 12 Dec 2011 16:40:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockabit.com/2007/12/09/wireless-snes-controller-for-wii/#comment-2025</guid>
		<description>The link to the tutorial website is no longer working.. Can someone please help me retrieving te information? like PCB&#039;s Schematics partlists etc.</description>
		<content:encoded><![CDATA[<p>The link to the tutorial website is no longer working.. Can someone please help me retrieving te information? like PCB&#8217;s Schematics partlists etc.</p>
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		<title>Comment on ComboBox text formatting in AS3 by Mike L</title>
		<link>http://www.rockabit.com/2008/04/15/combobox-text-formatting-in-as3/comment-page-1/#comment-2024</link>
		<dc:creator>Mike L</dc:creator>
		<pubDate>Thu, 01 Dec 2011 15:41:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockabit.com/2008/04/15/combobox-text-formatting-in-as3/#comment-2024</guid>
		<description>Am using AS3 combobox and all I want to do is have the rollover state of the text in the list to change colour. I don&#039;t really want to embed the font. Do I have go through all of that embedding to change the rollover state colour?

Thanks,
Mike</description>
		<content:encoded><![CDATA[<p>Am using AS3 combobox and all I want to do is have the rollover state of the text in the list to change colour. I don&#8217;t really want to embed the font. Do I have go through all of that embedding to change the rollover state colour?</p>
<p>Thanks,<br />
Mike</p>
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		<title>Comment on L-systems revisited by admin</title>
		<link>http://www.rockabit.com/2009/11/16/l-systems-revisited/comment-page-1/#comment-2022</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Wed, 12 Oct 2011 14:25:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockabit.com/?p=168#comment-2022</guid>
		<description>Sure, I will attach it to the post.</description>
		<content:encoded><![CDATA[<p>Sure, I will attach it to the post.</p>
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		<title>Comment on L-systems revisited by michael</title>
		<link>http://www.rockabit.com/2009/11/16/l-systems-revisited/comment-page-1/#comment-2021</link>
		<dc:creator>michael</dc:creator>
		<pubDate>Wed, 12 Oct 2011 13:54:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockabit.com/?p=168#comment-2021</guid>
		<description>this is amazing. great work. any chance of sharing the source code?</description>
		<content:encoded><![CDATA[<p>this is amazing. great work. any chance of sharing the source code?</p>
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	<item>
		<title>Comment on ComboBox text formatting in AS3 by Gabor</title>
		<link>http://www.rockabit.com/2008/04/15/combobox-text-formatting-in-as3/comment-page-1/#comment-2020</link>
		<dc:creator>Gabor</dc:creator>
		<pubDate>Tue, 04 Oct 2011 22:52:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockabit.com/2008/04/15/combobox-text-formatting-in-as3/#comment-2020</guid>
		<description>http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/fl/controls/ComboBox.html?filter_flash=cs5&amp;filter_flashplayer=10.2&amp;filter_air=2.6

Under Styles you will find: 

EmbedFonts: If you set the embedFonts property to true for a text field, you must specify a font for that text by using the font property of a TextFormat object that is applied to the text field. If the specified font is not embedded in the SWF file, the text is not displayed.

Cheers

Gabor</description>
		<content:encoded><![CDATA[<p><a href="http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/fl/controls/ComboBox.html?filter_flash=cs5&amp;filter_flashplayer=10.2&amp;filter_air=2.6" rel="nofollow">http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/fl/controls/ComboBox.html?filter_flash=cs5&amp;filter_flashplayer=10.2&amp;filter_air=2.6</a></p>
<p>Under Styles you will find: </p>
<p>EmbedFonts: If you set the embedFonts property to true for a text field, you must specify a font for that text by using the font property of a TextFormat object that is applied to the text field. If the specified font is not embedded in the SWF file, the text is not displayed.</p>
<p>Cheers</p>
<p>Gabor</p>
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		<title>Comment on Collada vs MD2, PaperVision3D vs Away3D by admin</title>
		<link>http://www.rockabit.com/2011/07/08/collada-vs-md2-papervision3d-vs-away3d/comment-page-1/#comment-2012</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Wed, 20 Jul 2011 07:23:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockabit.com/?p=223#comment-2012</guid>
		<description>Yes, the problems I&#039;ve had in getting animated collada files to work in Away3D were extremely frustrating. I have seen working examples though, including code-animated bones (&lt;a href=&quot;http://sleepydesign.blogspot.com/2008/07/away3d-collada-animation.html&quot; rel=&quot;nofollow&quot;&gt;http://sleepydesign.blogspot.com/2008/07/away3d-collada-animation.html&lt;/a&gt;, although that post was made in 2008).

What might help is to try and animate not the bones, but the skins attached to them.
Also, according to Jeff (see comment above) the most recent version of OpenCOLLADA should work, so you can try and see if that solves anything.
And then there&#039;s the option of using the AWD file format (see &lt;a href=&quot;http://code.google.com/p/awd/&quot; rel=&quot;nofollow&quot;&gt;http://code.google.com/p/awd/&lt;/a&gt;). I&#039;ve given that one quick try using preFab (&lt;a href=&quot;http://www.closier.nl/prefab/&quot; rel=&quot;nofollow&quot;&gt;http://www.closier.nl/prefab/&lt;/a&gt;), but that does not seem to export animations. I&#039;m not sure if that&#039;s to do with preFab or with the file format though.

As I mentioned, my frustration drove me back to the MD2 file format, which contains pretty much a timeline you can play back, and which works beautifully with the current release of Away3D.
I do realize that it does not give you bones to play with, but something you could feasibly try using this approach is to use multiple meshes. You can then animate those meshes together in your 3D scene and export them to separate MD2 files. You should be able to simply add each mesh to your view in Away3D to combine it all.

I would be very interested to know what turns out to work best for you, and what you find does not work. Please let me know how it works out.</description>
		<content:encoded><![CDATA[<p>Yes, the problems I&#8217;ve had in getting animated collada files to work in Away3D were extremely frustrating. I have seen working examples though, including code-animated bones (<a href="http://sleepydesign.blogspot.com/2008/07/away3d-collada-animation.html" rel="nofollow">http://sleepydesign.blogspot.com/2008/07/away3d-collada-animation.html</a>, although that post was made in 2008).</p>
<p>What might help is to try and animate not the bones, but the skins attached to them.<br />
Also, according to Jeff (see comment above) the most recent version of OpenCOLLADA should work, so you can try and see if that solves anything.<br />
And then there&#8217;s the option of using the AWD file format (see <a href="http://code.google.com/p/awd/" rel="nofollow">http://code.google.com/p/awd/</a>). I&#8217;ve given that one quick try using preFab (<a href="http://www.closier.nl/prefab/" rel="nofollow">http://www.closier.nl/prefab/</a>), but that does not seem to export animations. I&#8217;m not sure if that&#8217;s to do with preFab or with the file format though.</p>
<p>As I mentioned, my frustration drove me back to the MD2 file format, which contains pretty much a timeline you can play back, and which works beautifully with the current release of Away3D.<br />
I do realize that it does not give you bones to play with, but something you could feasibly try using this approach is to use multiple meshes. You can then animate those meshes together in your 3D scene and export them to separate MD2 files. You should be able to simply add each mesh to your view in Away3D to combine it all.</p>
<p>I would be very interested to know what turns out to work best for you, and what you find does not work. Please let me know how it works out.</p>
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		<title>Comment on Collada vs MD2, PaperVision3D vs Away3D by ge5</title>
		<link>http://www.rockabit.com/2011/07/08/collada-vs-md2-papervision3d-vs-away3d/comment-page-1/#comment-2010</link>
		<dc:creator>ge5</dc:creator>
		<pubDate>Tue, 19 Jul 2011 16:40:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockabit.com/?p=223#comment-2010</guid>
		<description>this is fascinating--i have been trying to move from PV3D (no longer in development) which i have used to do EXACTLY as you say above (though making collada export from blender)-the process worked quite well/loading a uv texture too...this week i am trying away 3D and want to pull out my hair! when i try to animate the &quot;bones&quot; through code things go haywire...any suggestions or examples?
thanks.</description>
		<content:encoded><![CDATA[<p>this is fascinating&#8211;i have been trying to move from PV3D (no longer in development) which i have used to do EXACTLY as you say above (though making collada export from blender)-the process worked quite well/loading a uv texture too&#8230;this week i am trying away 3D and want to pull out my hair! when i try to animate the &#8220;bones&#8221; through code things go haywire&#8230;any suggestions or examples?<br />
thanks.</p>
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	<item>
		<title>Comment on Collada vs MD2, PaperVision3D vs Away3D by admin</title>
		<link>http://www.rockabit.com/2011/07/08/collada-vs-md2-papervision3d-vs-away3d/comment-page-1/#comment-2007</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Sat, 09 Jul 2011 15:01:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockabit.com/?p=223#comment-2007</guid>
		<description>Thanks Jeff.
During this whole ordeal I have gotten similar results when using OpenCollada and ColladaMax NextGen though. What is your experience with this?</description>
		<content:encoded><![CDATA[<p>Thanks Jeff.<br />
During this whole ordeal I have gotten similar results when using OpenCollada and ColladaMax NextGen though. What is your experience with this?</p>
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	<item>
		<title>Comment on Collada vs MD2, PaperVision3D vs Away3D by Jeff Terrace</title>
		<link>http://www.rockabit.com/2011/07/08/collada-vs-md2-papervision3d-vs-away3d/comment-page-1/#comment-2006</link>
		<dc:creator>Jeff Terrace</dc:creator>
		<pubDate>Fri, 08 Jul 2011 15:50:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockabit.com/?p=223#comment-2006</guid>
		<description>You don&#039;t want to use those max and maya plugins. The most recent, fully featured plugins are from OpenCOLLADA:
http://opencollada.org/</description>
		<content:encoded><![CDATA[<p>You don&#8217;t want to use those max and maya plugins. The most recent, fully featured plugins are from OpenCOLLADA:<br />
<a href="http://opencollada.org/" rel="nofollow">http://opencollada.org/</a></p>
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		<title>Comment on Collada vs MD2, PaperVision3D vs Away3D by Dave Lenz</title>
		<link>http://www.rockabit.com/2011/07/08/collada-vs-md2-papervision3d-vs-away3d/comment-page-1/#comment-2005</link>
		<dc:creator>Dave Lenz</dc:creator>
		<pubDate>Fri, 08 Jul 2011 10:02:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockabit.com/?p=223#comment-2005</guid>
		<description>Goed stukje... en wat zullen jullie blij zijn met Molehill straks ;)</description>
		<content:encoded><![CDATA[<p>Goed stukje&#8230; en wat zullen jullie blij zijn met Molehill straks <img src='http://www.rockabit.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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